Physical Computing

This course introduced me to concepts and practices of engineering human-centered interactive systems and environments using the Arduino, a low-cost, open-source micro-controller, and Processing to construct prototypes that included electronic components such as buttons, switches, low-cost sensors, displays, LEDs, motors, and wireless communication modules. Read more at http://blogs.uw.edu/fizzlab/gallery/hcde-539-autumn-2016.


Final Project